"Let us not think of defence: let us think of attack. Attack is the best form of defence. In any battle in military history the side with greater teamwork will triumph. You must work together with partner - not alone in magnificent but ultimately doomed isolation.
When we lose an auction one of the opponents becomes Declarer. We must not then subside into a world of dreary defence. We must, in concert with partner, ATTACK the declarer. We have one small advantage. We only have to take care of our own hand; Declarer has to work simultaneously with both his side's hands."
" 'Ang on, 'ang on, 'ang on," interrupted a cockney character who only appears in the background of Episode 6 (Mudd's Women) " 'Ow come, guvnor, it's easier for us who can only see one 'and? I'd ravver see two anyday, know what I mean?"
"But you can see two hands. You have the advantage that you can see one of the Declaring sides hands. The declarer, on the other hand, can see neither of your defensive - sorry, attacking - hands. Therefore you and your partner can communicate in subtle underhand ways. You can pass information, like secret policemen, about what you hold in each suit so you may thwart Declarer."
"I s'pose, " chirped the cockney, "that'd be the Thwart Police, eh?"
"An interesting example of Earth humour. However, my intention is to enlighten you on the Three Paths of Signalling. And these three Paths are: Count: Attitude and Suit Preference. With these three weapons we can wreak havoc against the citadel of The Contract.
That's all for now. I shall be taking a break in the Holo-Deck, but on my return I will endeavour to show you how to walk the Three Paths of Signalling.
Live Long and Prosper!"